Guided the vision and execution of a multiplayer PCVR mystery horror game, combining psychological tension with investigative gameplay.
Collaborated closely with a skilled team of 3D artists, audio designers, and voice actors, overseeing all major facets of development—from programming and level design to audio and networking.
Maintained a clear creative direction while supporting the team’s strengths, culminating in a polished, award-winning release after a focused 1-year development cycle, resulting in an extremely well received release with over 130,000 unique players to date!