READY TO MAKE YOUR DREAM A REALITY?

BLAKE VIOLET CASH

Heya!

I’m Blake, a passionate Senior C# Full-Stack Developer and Environmental Artist specialized in development within the Unity game engine and Blender!

With over 8+ years of professional experience crafting immersive interactive experiences, I have had the privilege of guiding talented teams through every phase of the Unity development pipeline!

Whether it’s spearheading award-winning projects or building virtual educational spaces, I’m driven by a commitment to meticulous craftsmanship, creative problem-solving, and collaborative leadership!

AWARDS

VRChat Spookality 2021 Game Jam - Won


VRChat Spookality 2020 Game Jam - Won


VRChat Spookality 2019 Game Jam - Placed 2nd

NSSA 2024 Space Jam - Placed 3rd


Raindance 2020 Best Immersive World - Nominated


Raindance 2021 Best Immersive World - Nominated

Raindance 2021 Spirit of Raindance - Won

WORK HISTORY

SKILLS & TOOL EXPERIENCE

GAME NETWORKING

Photon | Epic Online Services | FishNetworking

VERSION CONTROL & DEVOPS

PlasticSCM | Git | Unity DevOps

3D SOFTWARE

Blender | Substance Painter

PROGRAMMING LANGUAGES

C# | Unity HLSL | C++ | Java

GAME ENGINES

Unity

UNITY PLUGINS & TOOLS

  • Addressables

  • UniTask

  • Mecanim

  • Unity AI Navigation

  • Unity DOTS (C# Jobs)

  • MetaXR

  • FMOD

  • OpenXR

  • A* Pathfinding

  • Amplify Shader Editor

  • Unity Shader Graph

  • BIRP/URP Experience

  • Shuriken Particle System

  • Final IK

  • Epic Online Services Unity Integration

  • Bakery GPU Lightmapper

  • DoTween

  • Unity Input Actions

Got a Project? Lets Talk!